﻿namespace Steamworks
{
    using System;
    using System.Runtime.InteropServices;

    [StructLayout(LayoutKind.Sequential)]
    internal class CCallbackBase
    {
        public const byte k_ECallbackFlagsRegistered = 1;
        public const byte k_ECallbackFlagsGameServer = 2;
        public IntPtr m_vfptr;
        public byte m_nCallbackFlags;
        public int m_iCallback;
    }
}

